Geo Mutant’s [Buckyball lifeforms]
Tuesday, 27 October 2009
Geo Mutants – Danilo Arsic
The predilection for recursive subdivisioning processes combined with a penchant for radiolaria-like structures seems to have generated a micro movement, of sorts, within the generative art and parametric architecture scene. Computational artisans are creating whole new species of fantastic shell like forms with intricate geometries, that Ernst Haeckle himself would have no doubt enjoyed – if he were around today.
The Geo Mutant’s Flickr series by Danilo Arsic are a good example of geodesic deformations, which bear a good resemblance to complex microscopic exoskeletons of tiny sea plants.
Danilo explains the process involved:
‘First i wrote a script to make a geodesic sphere. Then another script to differentiate cell opening and point position. I used attractors, file textures and random number to differentiate the generic sphere. then i smoothed them out’